
“Walden,” Henry David Thoreau’s classic book about self reliance from the years he lived immersed in nature, sounds like about the last source video game creators would look to for inspiration.
But according to TIME’s NewsFeed, a group of academics at University of Southern California just received a $40,000 grant from the National Endowment for the Arts to help with development fees for “Walden: The Game.”
The digital Walden Pond will showcase a first-person point-of-view where you can wander through the lush New England foliage, stop to examine a bush and pick some fruit, cast a fishing rod, return to a spartan cabin modeled after Thoreau’s and just roam around the woods, grappling with life’s unknowable questions.
On the one hand, “wandering through lush New England foliage” via video game sounds like it would put you to sleep immediately, but on the other hand, so does pretty much every task on The Sims, like taking a shower and balancing your budget, and apparently millions played.
If the idea of a Thoreau video game makes you bristle with the-world-is-ending-we’re-turning-into-computers cynicism, note that the game’s creators promise their mission is to inspire video game users to get outside themselves and possibly read the book.
As Fullerton explains, the game is more Thoreau primer than a substitute for the book or a real jaunt in the woods. ‘When I first thought of making this game, it was as an introduction for young people, who might not have read the book yet,’ she says.
Still: “wandering through lush New England foliage” sounds like a real snore fest. Based on the promo below, we give today’s video-game playing youngsters who haven’t yet read “Walden” about 5 minutes inside “Walden: The Game” before they head back to civilization and continue blowing up zombies with rocket launchers.





April 30, 2012 at 3:49 pm, Bill Washburn said:
fuck that.
April 30, 2012 at 6:20 pm, Matthew Benedek said:
wow. i'm all about innovations and fresh ideas in the video game world, but if you want to experenice foliage, why not just wii fit your fat ass outside and do it firsthand. games are for escapism, not so much motivation tools. i wonder what thoreau would have to say about this…
April 30, 2012 at 3:51 pm, Laura Ann said:
What an oxymoron: make a video game to encourage people to read a book about living an immaterial life… OK, why not make on about the bible? C'mon… genocide and plagues? That would be fun. Of course, no one would want to read it afterwards either.
May 01, 2012 at 5:32 am, Morning Cup of Links: The Best Campaign Slogans Ever - Cine Sopaipleto » Cine Sopaipleto said:
[...] of Washington invented the JoeyBra, the best possible place to holster your smart phone. * Walden: The Game. Yep, some gamers at USC apparently received a $40,000 grant to develop a video game based on the [...]
May 01, 2012 at 6:14 am, Morning Cup of Links: The Best Campaign Slogans Ever - Sopaipleto » Sopaipleto said:
[...] of Washington invented the JoeyBra, the best possible place to holster your smart phone. * Walden: The Game. Yep, some gamers at USC apparently received a $40,000 grant to develop a video game based on the [...]
May 02, 2012 at 5:53 pm, Michael Keller said:
I hope that I enjoy this one as much as I did "The Great Gatsby" game http://greatgatsbygame.com/.