brain-hack - Brain hacking: It's for real

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Brain hacking: It’s for real

Brain computer interfaces, or BCIs—sounds like a fictional cyberpunk creation, the stuff of virtual reality. Not so. The technology exists and is “becoming increasingly popular in the gaming and entertainment industries” according to a paper titled “On the Feasibility of Side-Channel Attacks with Brain-Computer Interfaces.”

Consumer-grade BCI devices costs only a few hundred dollars and are used in a variety of applications, “such as video games, hands-free keyboards, or as an assistant in relaxation training,” according to the paper. “There are application stores similar to the ones used for smart phones, where application developers have access to an API to collect data from the BCI devices.”

BCIs work by enabling a non-muscular communication between a user and an external device by measuring the brain’s activities. In gaming, capturing a user’s cognitive activities “enables the development of more adaptive games responsive to the user’s affective states, such as satisfaction, boredom, frustration, confusion, and helps to improve the gaming experience.” In the medical field, BCIs have been used to gather neurofeedback on sleep disorders, epilepsy, driver alertness and sports performance.

It seems that such devices could be used more often in this increasingly information-hungry world. It would be a virtual goldmine (no pun intended) for the marketing industry.  And with that comes the downside: hacking.

The authors of the paper—Ivan Martinovic, Doug Davies, Mario Frank, Daniele Perito, Tomas Ros and Dawn Song—are concerned with the security and privacy aspects of BCIs, specifically, “how easily this technology can be turned against its users to reveal their private information.” To that end, they investigated how third party applications “could infer private information about the users, by manipulating the visual stimuli presented on screen and by analyzing the corresponding responses in the EEG [electroencephalography] signal.”

Though the authors conducted relatively simple experiments, such as trying to discover ATM pin numbers and dates of birth, they believe “more sophisticated attacks” are possible. For example, “an uninformed user could be easily engaged into ‘mind games’ that camouflage the interrogation of the user and make them more cooperative,” say the researchers.

One can well imagine governments angling for technology that would allow brain hacking, to better provide “security” for their citizens. Or perhaps one corporation could hack the mind of a competitor’s employee. The various reasons for which a brain could be hacked seems as limitless as BCIs’ potential uses.

[Image via FrontierNerds.com]

  1. August 23, 2012 at 4:37 pm, Sleep (or how to hack your brain) + Dustin Curtis | Biotech Innovator said:

    [...] Brain hacking: It’s for real (deathandtaxesmag.com) 37.398730 -122.071465 Rate this:Share this:EmailDiggTumblrRedditFacebookLinkedInTwitterStumbleUponPrintPinterestLike this:LikeBe the first to like this. This entry was posted in Biotechnology and life sciences, Digital strategy, DIY and design, E-learning and change management, Evolution and physical anthropology, Linguistics and psychological anthropology, Social networking and intelligence, Usability and human factors, Visualization and reporting and tagged Blog, Dustin Curtis, Health, Rapid eye movement sleep, Sleep, Sleep deprivation, Sleep disorder by timbatchelder. Bookmark the permalink. [...]

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  2. September 17, 2012 at 12:00 pm, Scientists create ‘Total Recall’-like short term memories | Death and Taxes said:

    [...] Disease.But one can’t help wondering—could con men, governments, corporations, etc., hack our brains to steal our thoughts, then implant new memories to mask the theft?  /**/ /**/ [...]

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  3. September 22, 2012 at 10:03 am, The spotless mind: researchers can now zap bad memories | Death and Taxes said:

    [...] Recall”-style in rodent brain tissue). Another recent study explored the possibility of brain hacking, concluding that BCIs (Brain-Computer Interfaces) “can be turned against its users to reveal [...]

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